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Intro:

  • Age restriction -> Rule 10.1 ✓
  • Disconnecting during ahelp -> Rule 10.2 ✓
  • What admins can see -> better fit on admin explanation page, already written, just needs polish
  • Report bugs? -> Dropped
  • Don't evade bans, don't multi account -> Rule 10.4 ✓
  • Encourage ahelp -> Foreword ✓

Community Rules:

  • C1 Everything up to admin interpretation -> Foreword ✓
  • C2 Use English -> Subrule CH1 ✓
  • C3 ERP allowed with consent -> Rule 5 ✓
  • C3.1 Crossing holobarrier gives consent -> Subrule PH5 ✓
  • C3.2 Don't cross holobarrier as animal -> Subrule GR6 ✓
  • C4 Be civil -> Rule 2 ✓
  • C4.1 Don't advertise/spam -> Dropped advertising rule. Subrule CH6 for spam. We can consider advertising to be spam if necessary. ✓
  • C4.2 Don't be toxic -> Rule 2 ✓
  • C4.3 Be polite and respectful -> Rule 2 ✓
  • C4.4 Don't be an asshole -> Rule 2 ✓
  • C4.5 Zero tolerance for bigotry, discrimination, harassment -> Rule 10.2 ✓
  • C4.6 Use common sense/decency -> Dropped. Too broad/vague.

Server Expectations:

  • R1.1 Don't play roles/departments when banned from them -> Dropped. Doesn't come up often. Should be self evident.
  • R1.2 Don't self antag -> Rule 3 ✓
  • R1.3 No department strikes without permission -> Covered by Rule 3 ✓
  • R1.4 Clowns/mimes not given exceptions -> Dropped, covered by Rule 3 ✓
  • R1.5 SSD protections -> Rule 10.5 ✓
  • R1.6 Don't have to revive SSD people -> Dropped. Unnecessary.
  • R1.7 Don't biomass/grind dead people -> Rule 10.7 ✓
  • R1.8 Can cryo SSD people -> Misc 10.5 ✓
  • R1.9 Livestreaming -> Rule 10.11 ✓
  • R1.10 Don't record or stream players in private activities -> Rule 10.11 ✓
  • R1.11 Don't ghost to spy on people -> Difficult to prove. Can consider it under rule 1 or 2 easily if needed. ✓
  • R1.12 Keep things IC, tell people when uncomfortable -> Rule 1 + Subrule CR1 ✓
  • R1.13 Follow real human escalation -> Subrule CR4 + the entire social fights subrule section ✓

Metagaming:

  • R2.1 Don't emote to bypass inability to speak -> Dropped. It's not something I've seen even the most LRP people do except by accident.
  • R2.2 Don't imitate deathrattles to fake death -> Could fall under playing to win in Rule 4 if necessary ✓
  • R2.3 Don't use LOOC inappropriately -> Subrules CH2 & CH3 ✓
  • R2.4 Don't use IC chat to bypass inability to use OOC -> LOOC is always on. Dropped.
  • R2.5 Don't metacomm for gain -> Rule 10.10 ✓
  • R2.6 Metacomms allowed on Den discord -> Rule 10.10 ✓
  • R2.7 Allowed to have knowledge of past rounds -> Entire continuity subrule section. ✓
  • R2.8 Don't treat prior round antags badly -> Covered by other rules prohibiting poor behavior. Never seen this rule invoked.
  • R2.9 Your own character is only canonically killed if you want it to happen -> Entire continuity subrule section ✓
  • R2.10 Don't antag roll -> Dropped. Our respawn system makes it fundamentally impossible to police this. Never seen this rule invoked.
  • R2.11 Act like an actual person + Don't use shorthand IC -> Rule 4 + Subrule CH4
  • Metashield stuff -> Subrule Metagaming & Metashield section ✓

New Life Rules:

  • R3.1 Forget last 5 minutes -> Rule 10.9 ✓
  • R3.2 Defibbed can remember vague details -> Rule 10.9 ✓
  • R3.3 Don't know things you saw as ghost or while dead -> Rule 10.9 ✓

Naming conventions:

  • R4.1 Make a believable name. Don't use media references. Don't use puns or plays on words. -> Subrules NP1, NP2, and NP3 ✓
  • R4.2 Don't use titles in your name for advantages -> Subrule NP4 ✓

Roleplay:

  • R5.1 Separate IC and OOC -> Subrule CR1 ✓
  • R5.2 Don't escalate to crit/death -> Subrule SF1 ✓
  • R5.3 Get medical help if someone is crit/killed in a fight -> Dropped. Don't think this comes up enough to warrant a rule entry.
  • R5.4 Don't kill ghost roles without provocation. Killing vermin ghost roles is fine. -> Subrule CR6 ✓
  • R5.5 Don't kill known sentient/speaking vermin ghost roles -> Subrule CR66 ✓
  • R5.6 Respect boundaries, consent -> RULE 1 ✓
  • R5.7 Don't validhunt -> Subrule entire validhunting section ✓
  • R5.8 Exceptions to validhunting during dire emergencies -> Subrule VH3 ✓
  • R5.9 Prisoners aren't antagonists -> Subrule PR1 ✓
  • R5.10 Don't engage in uncomfortable, sensitive, or extreme public RP -> Rule 6 ✓
  • R5.11 Prior consent required. Specifically mentions chems/drinks -> Prior consent moved to Rule 1 for all consent. ✓ Food/drinks chems moved to Subrules CFD1 and CFD2. ✓
  • R5.12 Advertisement channel, don't use as super chat -> Subrule CH5 ✓
  • R5.13 Protected speech -> Subrule CH7 ✓
  • R5.14 Protected speech continued -> Subrule CH7 ✓
  • R5.15 Don't rejoin round as same character, caveats -> Subrule entire Respawning and Cryosleep section ✓

Powergaming:

  • R6.1 Don't rush equipment unrelated to your job -> Subrule PG1 ✓
  • R6.2 Examples for above + surgery exemption -> Dropped for brevity.
  • R6.3 Examples for above regarding bombs and poisons -> Subrule PG3 ✓
  • R6.4 Don't hide or protect known antagonist objectives without actual knowledge they want the item -> Subrule PG2 ✓
  • R6.5 Don't hide the nuke or disk in impossible to access locations -> Covered by Subrule PG2 ✓
  • R6.6 Crew and security can know of antagonist items existence, but may not act on it without evidence -> Subrule PG3 ✓

End of Round Griefing:

  • R7.1 Don't do harmful things on evac shuttle or at CC. Including security. -> Rule 10.6 ✓
  • R7.2 Don't bring explosives on evac -> Rule 10.6 ✓

Consent:

  • R8.1 IC and OOC consent not same thing. Get OOC consent. -> Rule 1 specifies OOC consent ✓
  • R8.2 Consent required for maiming/killing and other extreme acts -> Rule 6 ✓
  • R8.3 OOC consent doesn't grant immunity to space law/IC consequences -> Dropped for brevity.
  • R8.4 Be clear on your consent sheet. -> Rule 1 ✓
  • R8.5 Don't use ERP as bait for antag activity -> Rule 9 ✓
  • R8.6 Don't skip job duties to ERP. -> Rule 7 ✓
  • R8.7 Don't communicate explicit content over radio -> Rule 5 and 6 ✓
  • R8.8 Same as above but for hornyposting about someone on channels that person doesn't have access to -> Covered by other rules.
  • R8.9 Same as above but for extreme or sensitive topics -> Rule 6 ✓
  • R8.10 Don't kinkshame -> Covered in Rule 2 ✓
  • R8.11 Keep sensitive/extreme topics to subtle/whisper -> Rule 5 ✓
  • R8.12 Character age restriction -> Rule 10.1 ✓
  • R8.13 Creature ERP restriction -> Subrule GR7 ✓
  • R8.14 No public ERP -> Rule 5 and 6 ✓
  • R8.14.1 No Prisoner ERP -> Subrule PR3 ✓
  • R8.15 Don't tell people about sensitive/extreme topics/scenes without prior consent -> Rule 6 ✓
  • R8.16 Don't use the tape recorder to record or play the contents of private scenes -> Rule 10.11 ✓
  • R8.17 Holobarrier rules -> Subrule entire privacy holobarrier section ✓

Psionic rules: Dropped, covered by SOPs and other rules.

Command, Dignitary, Security Rules:

  • H1.1 High expectation roles expected to know their job, roleplay held to a higher standard -> Rule 8 ✓
  • H1.2 Must follow space law and SOP -> Rule 8 ✓
  • H1.3 Abusing position to harm others is forbidden -> Rule 8 ✓
  • H1.4 Conditional crime leeway if RP'd well -> Dropped.
  • H1.5 Harsher IC punishment for crime -> Dropped (Covered by abuse of power in Space Law already)
  • H1.6 Should tell department and admins if they're leaving the round, return their items -> Subrule RC1 ✓
  • H1.7 Don't hire bodyguards. Promote from inside department. -> Can be covered by Rule 8 if needed. ✓
  • H1.8 Sec lethal force avoidance/escalation -> Dropped, covered in SOP
  • H1.9 Sec may confiscate dangerous items -> Dropped, covered in SOP
  • H1.10 Patch up injured criminals after detainment -> Dropped, covered in SOP (brigging)
  • H1.11 Punishment should match the crime -> Dropped, covered by Space Law
  • H1.12 Brig times -> Dropped, covered by Space Law
  • H1.13 Executions/DNR order restrictions -> Dropped. Covered by Space Law and medical SOP.
  • H1.14 Don't mindbreak people except as extreme punishment -> Dropped. Covered by Space Law.
  • H1.15 Don't do security work behind privacy holobarriers -> Subrule PH5 ✓

Antagonist Rules:

  • A1.1 Roleplay. Don't play to win. -> Rule 4, amplified by Rule 9 (Roleplay held to higher standard) ✓
  • A1.2 Keep harm restricted to objectives, avoid collateral, don't do major things in first 30 minutes. -> Rule 9. Dropped 30 minute clause. Only thieves spawn before 30m.
  • A1.3 Stealth and pacifism preferred -> Dropped. Intend to add more nuanced wording to central Antagonist SOP later.
  • A1.4 Round removal forbidden -> Rule 10.7✓
  • A1.5 Antags should move round forward -> Dropped. Intend to add more nuanced wording to central Antagonist SOP later.
  • A1.6 Other antags not necessarily friends -> Dropped. Intend to add more nuanced wording to central Antagonist SOP later.
  • A1.7 Don't damage evac/arrivals -> Rule 9 ✓
  • A1.8 Vent critters aren't smart. Must be hostile/territorial. -> Subrule GR2 ✓
  • A1.9 Neutral ghost roles must be nuisance at worst. Don't powergame by feigning friendliness as antag ghostrole -> Subrules GR1 + GR4 ✓
  • A1.10 Repeating above and also crew shouldn't be hostile to neutral ghost roles unless they've been hostile -> Subrule CR6 ✓
  • A1.11.1 Antagonist ghost roles may choose to be non-hostile. -> Subrule GR3 ✓
  • A1.12 Don't do antag stuff behind holobarriers. -> Subrule PH5 ✓